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Configuration

NeroLogistics config is managed by Neroland Core's config manager (schema id nerologistics). Every value below is server-authoritative — the server's values win and sync to clients.

Network controller

  • enableController (default true) — master toggle for the controller's managed throughput boost.
  • controllerUpkeepPerTick (default 8) — NE/tick to keep a controller powered; below this it manages at base speed.
  • controllerModuleBonusPercent (default 25) — throughput bonus (%) each connected network module adds to a powered controller.
  • controllerMaxModules (default 16) — max modules a controller counts (bounds the flood-fill).
  • controllerMaxPercent (default 500) — cap on the managed throughput multiplier (100 = no boost).

See Network Controller for how it works.

Buffers

  • enableBuffers (default true) — master toggle for keep-stocked buffer leveling (passive buffers always hold).
  • bufferIntervalTicks (default 20) — ticks between a keep-stocked buffer's top-up/overflow passes.

See Buffers.

Auto-crafting

  • enableAutoCrafting (default true) — master toggle for the auto-crafter.
  • craftIntervalTicks (default 20) — ticks between an auto-crafter's crafting passes.
  • autoCraftEnergyPerCraft (default 200) — NE charged per item crafted.
  • autoCraftsPerInterval (default 4) — base crafts per pass, scaled by the managing controller's capacity.

See Auto-Crafting.

Local transport (conduits)

  • itemTransferPerTick (default 64) — max items moved per item network per tick.
  • fluidTransferPerTick (default 1000) — max mB moved per fluid network per tick.
  • energyTransferPerTick (default 2560) — max NE moved per energy network per tick.
  • maxNodesPerNetwork (default 2000) — max conduits in one network; a conduit past the cap stays isolated rather than costing tick time.

Wireless

  • enableWireless (default true) — master toggle for wireless cargo terminals.
  • wirelessRange (default 64) — max block distance between two terminals on a channel.
  • wirelessEnergyPerItem (default 16) — NE charged per item moved over a channel.
  • wirelessIntervalTicks (default 10) — ticks between wireless transport passes (batching window).

Drones

  • enableDrones (default true) — master toggle for drone hubs, drone ports and delivery drones.
  • droneRange (default 48) — max block distance a drone travels from its hub.
  • dronesPerHub (default 4) — hard cap on live drones per hub.
  • droneEnergyPerDelivery (default 512) — NE charged per delivery dispatched.

Drone ports

  • maxDronesPerPort (default 8) — hard cap on drones (lanes) a port counts.
  • dronePortRange (default 256) — max distance an export port ships to an import port.
  • dronePerDroneCapacity (default 16) — items each drone carries per dispatch.
  • dronePortEnergyPerStack (default 256) — NE charged per dispatch.

See Drone Ports.

Native trains

  • enableTrains (default true) — master toggle for native train stations.
  • trainStationIntervalTicks (default 100) — ticks between a load station's haul attempts.
  • trainTicksPerBlock (default 2) — transit ticks added per block of distance.
  • trainMinTransitTicks (default 40) — minimum transit time for a haul.
  • trainMaxRange (default 2048) — max distance a load station ships to an unload station.
  • trainBulkPerTrip (default 27) — max buffer slots hauled per trip.

See Trains.

Cross-dimension shipping

  • enableCrossDimension (default true) — master toggle for rocket cargo ports.
  • shipTransitTicks (default 1200) — transit time for a standalone (stub) shipment. Nerospace flights use Nerospace's own travel time.
  • shipEnergyPerStack (default 10000) — NE charged per stack shipped.
  • shipFuelPerLaunch (default 1) — rocket-fuel-tagged items consumed per standalone launch. Not used with Nerospace routing: the docked rocket carries the fuel.
  • shipIntervalTicks (default 100) — ticks between a port's auto-ship attempts.
  • maxPendingShipments (default 1024) — hard cap on in-transit shipments; ports stop launching at the cap.
  • shipDenialBackoffMaxTicks (default 2400) — cap on the retry wait after a refused launch (no rocket, not enough fuel, …). Each consecutive refusal doubles the wait from shipIntervalTicks; right-clicking the port resets it.

Nerospace routing

  • nerospaceRouting (default true) — with Nerospace 1.3.0+ installed, rocket cargo flies as real Nerospace cargo flights (the port must touch a Cargo Pad with a docked, fuelled Cargo Rocket). false keeps the standalone stub routes even with Nerospace installed. Has no effect without Nerospace.
  • shipReturnEmpty (default false) — the return-empty setting a port starts with: true flies the rocket home empty after unloading (return fuel charged at launch), false leaves it at the destination. Each port can override it (sneak-right-click).

Freight fee (optional — needs NeroEconomy)

  • freightFee (default 0 = off) — credits charged to a port's dispatcher for each rocket cargo launch, once every other check on the port has passed. The fee goes to NeroEconomy's Reserve. A dispatcher who cannot pay holds the launch (status the dispatcher cannot pay the freight fee; the dispatcher sees NeroEconomy's exact reason) and the port backs off like any other refusal. A fee that was paid for a launch Nerospace then refuses is kept for the retry, never charged twice. Ports with no dispatcher are never charged. Has no effect without NeroEconomy.

Shipping classes (QoS)

  • enableShippingQos (default true) — master toggle for per-port shipping classes; off = every port ships STANDARD regardless of its configured class.
  • expressTransitFactor (default 25) — EXPRESS transit time as % of the route's base (min 20 ticks).
  • expressFuelFactor (default 300) — EXPRESS fuel cost as % of the route's base. With Nerospace routing it scales the port's energy charge instead (Nerospace owns the fuel).
  • bulkTransitFactor (default 200) — BULK transit time as % of the route's base.
  • bulkFuelFactor (default 50) — BULK fuel cost as % of the route's base (rounded up, min 1). With Nerospace routing it scales the port's energy charge instead.

The transit factors do not apply to Nerospace flights.

See Cross-Dimension Shipping.

Logistics processor

  • enableLogisticsProcessor (default true) — master toggle; off = the block stays placeable but idles and refuses to open its GUI.
  • logisticsRuleIntervalTicks (default 40) — ticks between a processor's rule-evaluation passes.
  • logisticsActionCapPerCycle (default 64) — max items a single rule moves per pass.
  • logisticsEnergyPerAction (default 100) — NE charged per executed rule action (0 = free).

See Logistics Programming.

Storage network

  • enableStorageNetwork (default true) — master toggle for the digital storage network (storage cells, drive bays, network index). Off = drive bays inert, index empty.
  • itemCellCapacity1k / itemCellCapacity8k / itemCellCapacity64k / itemCellCapacity512k (defaults 1000 / 8000 / 64000 / 512000) — total items each item-cell tier holds.
  • fluidCellCapacity16b / fluidCellCapacity128b / fluidCellCapacity1024b / fluidCellCapacity8192b (defaults 16 / 128 / 1024 / 8192) — total buckets each fluid-cell tier holds.
  • storageIndexRefreshTicks (default 20) — minimum ticks between the storage index's read-through container rescans. Drive bays have a fixed six slots (not configurable).

Storage terminal

  • enableStorageTerminal (default true) — master toggle for the Storage Terminal and Wireless Terminal GUIs; off leaves the block/item in place but they refuse to open.
  • terminalResyncTicks (default 10) — minimum ticks between content re-syncs to an open terminal (only sent when contents actually changed).
  • wirelessTerminalRange (default 64) — wireless terminal working radius (blocks) from its bound network controller, same dimension only; -1 = unlimited.

See Storage Network.

Dashboards and privacy (POPIA/GDPR)

  • perPlayerThroughputAttribution (default false) — opt-in: attribute cargo-port shipments to the placing player (UUID only). Off means no player data is stored.
  • attributionRetentionDays (default 30) — days to retain per-player attribution before auto-prune (0 = keep until erased).

See Dashboard & Privacy for the data posture.

  • enableLinkModule (default true) — expose a proximity-scoped view of storage, networks, shipments and drones (plus two safe actions) to NeroLink companion clients through Neroland Core's link API. Off = the module is never registered, no events are published, every action is refused and a companion client reports NeroLogistics as absent. Nothing in the mod behaves differently either way.

See Companion Link Module for what it shows and why it is scoped by proximity.

Crash reporting

  • telemetryEnabled (default true) — anonymous, NeroLogistics-only crash reports via Sentry (EU servers): stack trace and mod/game/OS/Java versions, never names, UUIDs, IPs or world data. On by default; set false in config/nerologistics.properties to opt out. This is the one key that is not server-authoritative: it is client-local, never synced, and takes effect on next launch.

Standalone: NeroLogistics needs only Neroland Core. Everything works out of the box with no progression unlock and nothing to configure, whether or not the other Nero mods are installed.

See also

Cerca in tutte le wiki delle mod Nero. I contenuti della wiki sono per ora in inglese.