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Commands

Everything lives under /nerofactions. Player-facing subcommands need no permission; operator subcommands require gamemaster permission (permission level 2, the vanilla /gamemode level).

/nerofactions standing                                  players, no permission
/nerofactions factions                                  players, no permission
/nerofactions join <faction>                            players, no permission
/nerofactions leave <faction>                           players, no permission
/nerofactions data export                               players, no permission (own data)
/nerofactions data export <player>                      gamemaster
/nerofactions reload-check                              gamemaster
/nerofactions admin grant <player> <faction> <amount>   gamemaster
/nerofactions admin revoke <player> <faction> <amount>  gamemaster
/nerofactions admin reset <player> [<faction>]          gamemaster

Player commands

/nerofactions standing

Your own standing, decay applied first, one line per faction you hold any standing with or belong to: value plus tier name. Output goes to you only.

/nerofactions factions

Lists every loaded faction with its id, marking the ones you belong to.

/nerofactions join <faction> · /nerofactions leave <faction>

Pledge to / leave a faction. <faction> is a faction id and tab-completes from the loaded set; a bare path is convenient — space_guild resolves to nerofactions:space_guild when no other faction matches. Join can be refused (with a clear message) if you already belong to it, already belong to another faction (single-allegiance rule), or left a faction too recently (cooldown). Leaving applies the switch penalty and starts decay — see Reputation & tiers.

/nerofactions data export

Your complete NeroFactions record — standings, memberships, cooldown, decay bookkeeping, daily earning counters and reward watermarks — as JSON in chat with a click-to-copy component. Nothing is written to disk and nothing is logged. Accessing your own data needs no permission. See Privacy.

/nerofactions treasury

With NeroEconomy 0.3.0 or newer: shows what the treasury of each faction you belong to holds.

/nerofactions treasury dues <faction> <amount>

Pays credits from your balance into the faction's treasury. Members only. Unvested starting credits cannot be paid in.

/nerofactions treasury payout <faction> <player> <amount> (Inner Circle or gamemaster)

Pays credits from the treasury to a member of the faction (online name or UUID). Allowed for the faction's Inner Circle, who cannot pay themselves, and for operators. The payee, if online, is told which treasury paid them, not who issued it.

/nerofactions terminal credits · /nerofactions terminal buy <offer>

The trade terminal's credit counter: lists, or buys one line of, the credit catalogue of the terminal you last used. You must still be standing at it. See Trading.

Operator commands

/nerofactions data export <player> (gamemaster)

The same export for another player — for answering a data-access request, including from a player who has left the server. <player> accepts an online player's name or a raw UUID.

/nerofactions reload-check (gamemaster)

Re-reads every faction definition from the current datapacks and reports what loaded and every entry the loader dropped (unusable) or ignored (pruned field) — the pack author's view of a problem without digging through the server log.

/nerofactions admin grant|revoke <player> <faction> <amount> (gamemaster)

Adjusts a player's standing by exactly <amount> (1–1,000,000) up or down. Admin adjustments are deliberately exact: no source weight, no daily cap, and no enemy bleed. <player> accepts an online name or a raw UUID (offline players stay reachable). Tier crossings caused by an admin grant are real — rewards and gates trigger normally.

/nerofactions admin reset <player> [<faction>] (gamemaster)

Sets the player's standing with one faction — or, with no faction given, with every loaded faction — back to exactly 0.

Data-subject commands are provided by Neroland Core and cover NeroFactions automatically:

  • /neroland data eraseme — any player erases their own data across all Neroland mods.
  • /neroland data erase <uuid> — operator erasure, including departed players.
  • /neroland data purge-inactive — operator-driven ecosystem-wide inactivity purge.
  • /neroland config reload — hot-reloads config/nerofactions.properties along with the other Neroland configs.

Cerca in tutte le wiki delle mod Nero. I contenuti della wiki sono per ora in inglese.