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Planetary storms

Each Nerospace planet has its own weather: a dust storm on Greenxertz, an ion squall on Cindara and a cryo blizzard on Glacira. A storm covers the whole planet.

SeverityHAZARD (amber warning triangle)
NeedsNerospace
Can damageNo blocks. Players in the open get status effects; on Cindara batteries under open sky lose some charge
LocationThe whole planet

This build: the Nerospace integration is switched off, so planetary storms do not appear yet. They will in a later build.

What to do

Get under a solid roof or into a pressurised room. Glass roofs do not count. Out in the open a line on your screen tells you to take shelter and its edges glow; under cover both go away.

The three storms

StormPlanetOut in the open
Dust storm (neroevents:nerospace/dust_storm)GreenxertzYou cannot see far; slowness, and at higher strength mining fatigue.
Ion squall (neroevents:nerospace/ion_squall)CindaraWeakness; at full strength a short jolt of nausea now and then. Dry lightning flashes in the sky. It drains exposed energy storages harder than any other storm, never below a fifth of their capacity.
Cryo blizzard (neroevents:nerospace/cryo_blizzard)GlaciraSlowness (and mining fatigue at full strength). Weak and moderate blizzards only chill; at full strength you take frost damage unless you wear leather.

With NeroAgriculture installed, crops grow more slowly during a storm. Storms change no blocks and pay no rewards. Only one storm runs on a planet at a time.

Switches

  • stormEffectsEnabled=false — no status effects from any storm.
  • stormDrainFractionPerPass=0 — no energy drain.
  • eventsDisabled — add any of the ids above.

See also

Cerca in tutte le wiki delle mod Nero. I contenuti della wiki sono per ora in inglese.