Modules: Theme
The Theme slot decides the look and sound of the screen: its colours, sprites and start and end jingles. One chip, no settings. Empty means Neon Void. Ingredient: pink dye. All slots
A theme never changes how the game plays. Every theme draws the same sprites in its own colours, so a game looks the same shape in any theme.
| Chip | Look | Recipe (shapeless) |
|---|---|---|
| Neon Void (default) | Dark void, magenta pawns, cyan exits — the house look. | Blank Chip + pink dye |
| Cindara Dusk | Ember reds and dusk amber under a warm sand glow. | Blank Chip + pink dye + orange dye |
| Hangar | Graphite deck, hazard yellow and field blue. | Blank Chip + pink dye + yellow dye |
| Terminal Green | One-colour phosphor ladder with a single white hot spot. | Blank Chip + pink dye + lime dye |
Each player can also turn on CRT scanlines for their own screens (client.scanlines in Config); that
is a setting on your computer, not part of the game.
Theme variants are not in this version.