Wiki / NeroArcade / Config Config
NeroArcade's settings live in config/neroarcade.properties, created on first launch. Keys are flat (the dots are
part of the name). Operators can reload the file with /neroland config reload; a key that says "restart" takes
effect only after one. Numbers outside the range are brought back inside it.
Server keys are decided by the server and sent to every player when they join, so a client always runs the
same budgets as the server. Client keys belong to each player's own computer: the server never sets or reads
them.
Client (this computer only)#
Key Default Range What it does telemetryEnabledtrue Anonymous NeroArcade-only crash reports. On by default; set false to opt out (restart). See Privacy . client.scanlinesfalse Draws arcade screens with CRT scanlines. client.screenRenderRange0 0–64 Draws arcade screens only within this many blocks. 0 uses the server's screenRenderRange; a larger number than the server's is capped to it.
Cabinets and seats (server)#
Key Default Range What it does screenRenderRange32 8–64 Blocks within which arcade screens are drawn, and within which a nearby player keeps a cabinet awake. seatRange3.0 1.5–8.0 How far a seated player may step from the cabinet before the seat is released.
Cabinets and the Duplicator do not use power in this version, so there is no power setting.
Runtime budgets (server)#
Key Default Range What it does runtime.maxArenaSide32 8–32 Largest arena side in cells; a cartridge with a bigger arena is refused. runtime.maxEntities256 32–256 Most moving things in one match; extra spawns do nothing. runtime.maxInputPacketsPerSecond30 10–60 Input packets accepted per seat per second; the rest are dropped (nobody is kicked). runtime.snapshotMaxBytes8192 6400–16384 Largest screen update; a bigger one is sent as a full frame. runtime.snapshotHz10 5–20 Screen updates per second to a cabinet's viewers. runtime.keyframeTicks40 20–200 Ticks between full-frame screen updates. runtime.maxAwakeCabinets32 4–128 Cabinets that may run a game at once; further ones queue ("ARCADE BUSY"). runtime.sleepAfterTicks100 40–1200 Ticks a cabinet with nobody seated or near waits before it sleeps. runtime.maxMatchSeconds600 30–1800 Longest match; a match still running ends in a draw.
Switches (server)#
Key Default What it does when false multiplayer.enabledtrue Link Buses join nothing; every cabinet plays on its own. leaderboards.enabledtrue Finished matches write no rows or personal bests; existing boards stay and are shown. exchange.enabledtrue The Arcade Exchange refuses every action (listings stay); the app's export and import are off too. link.enabledtrue NeroArcade does not register with the NeroLink companion app (restart). link.actions.export_cartridgetrue The app cannot export a cartridge. link.actions.import_cartridgetrue The app cannot import a cartridge into drafts. pushNotifications.enabledtrue NeroArcade sends nothing to the NeroLink bridge, so no phone notifications; the app's events list still updates.
Exchange and economy (server)#
Key Default Range What it does exchange.pageSize8 4–16 Listings per Exchange page. economy.coinOpfalse With NeroEconomy installed, taking a cabinet seat costs economy.coinOpPrice. A refused payment gives the seat back. If NeroEconomy is installed but its economy is switched off, every seat is refused. economy.coinOpPrice10 0–10000 Price of one seat. economy.downloadPrice0 0–10000 Price of one Exchange download, paid to the game's builder (0 = free).
Privacy and limits (server)#
Key Default Range What it does privacy.leaderboardRetentionDays90 1–365 Days a top-ten row is kept. Hard cap 365. privacy.personalBestRetentionDays365 1–365 Days a personal best is kept after it was set; beating it restarts the clock. Hard cap 365. privacy.leaderboardMaxEntries10 1–25 Rows on each board. privacy.exchangeMaxListings200 1–1000 Most listings on the Exchange; a full Exchange refuses, never deletes. privacy.listingsPerAuthor16 1–200 Most listings one player may have (operators exempt). privacy.draftsPerPlayer8 1–32 Imported drafts kept per player. privacy.exportCooldownSeconds60 10–3600 Seconds between two /neroarcade privacy export requests. privacy.playHistoryfalse Always false: NeroArcade keeps no record of which games a player played. Declared for the privacy notice.
Companion app (server)#
Key Default Range What it does link.importPerHour10 1–100 Imports one player may make from the app per hour (and at most 3 a minute). link.push.recordCooldownMinutes60 5–1440 Minutes between two "Record beaten" notifications for the same player and game. link.digestHour18 0–23 Server-local hour of the daily "Cartridge downloaded" notification. link.libraryPageSize50 10–50 Most games in one page of the app's library.