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Architect Quests

NeroDecor ships an optional quest pack for NeroQuests: the chapter Architect (nerodecor:architect). It appears as a tab in the quest book when NeroQuests is installed. Without NeroQuests the pack is inert data inside the NeroDecor jar — NeroDecor has no dependency on it, and nothing changes for players or servers that do not use quests.

Every quest is player-scope (each player completes it for themselves) and every objective is a craft or a collection, because NeroDecor is a catalogue of blocks: nothing ticks, nothing is gated. Rewards are experience, credits and ordinary vanilla items. The pack reads nothing from a player beyond the quest progress NeroQuests already keeps.

The chapter

Dependency lines in the book follow each quest's prerequisites. Crafting counts are the number of matching items crafted in a crafting grid; machine outputs do not count.

QuestNeedsObjectiveReward
First Light—Craft 8 neon blocks (neroland:decor/neon, any colour)20 XP, 8 glowstone dust
Hull PlatingFirst LightCraft 16 hull pieces (neroland:decor/hull: blocks, slabs, stairs, walls)40 XP, 30 credits
Clean LinesFirst LightCraft 16 panels (neroland:decor/panel)40 XP, 30 credits
Full SpectrumFirst LightHold one neon block of each of the 12 colours100 XP, 100 credits
Through the GlassHull PlatingCraft 8 tinted glass (neroland:decor/glass)50 XP, 16 glass
Starsteel FrameHull PlatingCraft 4 Starsteel Pillars50 XP, 40 credits
CircuitryClean LinesCraft 8 Circuit Plating and 8 Holo-Grid Floor60 XP, 8 redstone
Into the VoidThrough the GlassCraft 2 Void Rifts and 1 Void Crystal Lattice80 XP, 8 amethyst shards
Power AestheticStarsteel Frame, CircuitryCraft 1 Fusion Lamp and 2 Capacitor Banks80 XP, 75 credits
Xeno GardenCircuitryCraft 4 Xenobloom and 4 Aurora Glass80 XP, 16 bone meal
Master ArchitectPower Aesthetic, Into the Void, Xeno GardenComplete those three quests150 XP, 200 credits, 8 sea lanterns

Credits are paid through Neroland Core's currency contract and need an economy mod (NeroEconomy) to land; on a server without one the credit line of a reward simply grants nothing, while the XP and items still pay out.

Where the pack lives

common/src/main/resources/data/nerodecor/neroquests/chapters/architect.json
common/src/main/resources/data/nerodecor/neroquests/quests/architect/<name>.json
common/src/main/resources/assets/nerodecor/lang/en_us.json   (chapter.* / quest.* keys)

The four family quests craft over the neroland:decor/{neon,panel,hull,glass} item tags (added in 0.4.1), so blocks added to a family later count automatically. A server datapack can override any quest by shipping a file at the same path.

See also

在所有 Nero 模组百科中搜索。百科内容目前为英文。